Published by Eidos Interactive on November 30th 1999, and developed by Core Design, Fighting Force 2 was the sequel to the ok-ish beat 'em up Fighting Force on the original Playstation.
The story was set in the near future where human cloning has become a reality but has had the mockers slapped on it by international treaty. The Knackmiche Corporation is suspected of cloning, and covert operative Hawk Manson is sent on a secret mission to investigate the shady shenanigans.
However, cloning or not, nothing can stop this game from being a wretched mess of a game from the beginning. Hawk first appears from the top of a moving train, and it isn't long before you wish he had fallen under it. He moves with all the grace of a baboon with clubbed feet, and has less personality than a jug of water. And his enemy are no different. Clunky aberrations which make the already bland scenery, an even bigger hot potch of dark colours. You would think a special ops mercenary be confident in gun battles and fist fights but Manson has trouble climbing ladders!
The Dreamcast is home to some beautiful and fabulous games (which even stand tall a decade on) but it also has some stinkers too. Fighting Force 2 is one of the offending stink bombs.
On a scale from 1 to 10 I would give it 1, and thats only because they managed to spell the title correctly on the games cover. Memo to all covert operatives: Avoid this at all costs.
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